I am never going to get this nuzlocke done with all the distractions going on in my head...
Covering the basics again. It's good to revisit them. All these images are free-handed (meaning I didn't use references, which I don't recommend doing).
I'm not much of a realistic artist, but I DO have a pretty firm grasp of the human face. The head anatomy I've presented here is the same anatomy I was taught by my middle/high school art teacher. My biology teacher also threw in a few tips that I use when drawing the human face (mostly about nose/mouth/neck widths and what not). This is all for the AVERAGE person (like me and my face), so proportions are open to interpretation and variation.
I prefer to sketch than to do finished productions of things because I like the quality of lines in sketches better. I often get people who tell me to work on my lineart, but why would I? I'm SKETCHING. . Just a personal bug, I guess.
Nice of you to voice your opinion. But I think you where taking the image to seriously. Unless this picture was directly meant to help 'you' maybe writing every issue you had with it wasn't the right way to go. I have never taken an art class in my life, and I have my own drawing style. And although I'm not the greatest artist; Style comes naturally, not from reading a book. This picture is a reference, not a guide line.
I'm sorry but its not an opinion, its a fact that in the professional art world that in order to seek for a personal style you have to learn and master the basics first. If not the base will crumble apart. I see flaws in this reference when a reference is supposed to be well...facts. I've been in art school for three years and I had the mentality of personal style until my teachers pointed out the flaws in that mentality. Without technique or a solid pace, a work of art will fall apart despite the fact you have a personal style.
Chachi told me I can critique her whenever I want and not to sugarcoat my opinions so I'm just doing my job.
Its because the fuzzy lines are distracting. I mean its fine if you sketch but if you look at sketches like Toulouse lautrec or Leonardo Da Vinci they have structure and use a variation of lines to produce certain feels and textures. In your case, you use the same fuzzy line when in realism there is a variety of lines depending on the subject. If you look at flesh for example its composed of subtle lines, not fuzzy ones.
While your eyes are pretty well done theres still this kitty muzzle problem which is notable especially in the first sketch.
Personally, I don't find fuzzy lines distracting. On the other hand, I really wouldn't know how to fix it if I was distracted by them because that, unfortunately, is how the pen tool works in the program I use. I have a book with sketches by Leonardo Da Vinci, and I see what you mean. His particular style is hatching and cross hatching to shade, but I don't like that. It's just my style preference, I suppose.
As far as the kitty muzzle thing goes, if I'm not mistaken, I think you're trying to tell me to define the chin? If you could explain it a bit, that would help, because otherwise, I'm not fully understanding...
Its not about style though, its about structure. A mix of precise lines of thinner and thicker lines produce an effect of depth. Lemme give you another example LOOK at your wrinkles (in your hand) to they have fuzzy lines? Nope, they are precise and soft at the edges. Realism is EMULATING that effect, style has very little influence in that.
Look at a cat's muzzle, do you see how it sticks out? Thats kinda how your faces look like. A human's face doesn't stick out like that.
Well of course I would emulate that with darker and thicker lines. But the fuzzy lines I use are for shading purposes, not definition. Preciseness isn't something I've mastered yet, though (nor do I really have the patience for it), so if that's the concern...well, I'll have to find a way to do it without boring myself with going over details.
The problem is that all I see is fuzzy lines, no defining ones. The fact its all in the same preassure, same tone it flattens the image. If you use thick lines mixed with lighter and more subtle lines it will help produce depth. Shading alone won't produce that effect, as a matter of fact the role of shading is for lighting purposes. Line art and meassurements go first and that alone needs to produce some depth.
Oh, okay. I see half of what you're saying, and I get it. However, that's not how I was taught to draw and shade. I don't see shading as a "lighting effect" because my teachers and professors didn't show me that way nor does my eye interpret it as such. I see it as a way to emphasize the light, but it's doing the job of adding depth in and of itself. Lines just add to the dept effect, but that's if you choose to use them in the first place, which is why shading is the main form of depth. Well, that's the way I was taught to view it
This picture is a reference, not a guide line.
Chachi told me I can critique her whenever I want and not to sugarcoat my opinions so I'm just doing my job.
While your eyes are pretty well done theres still this kitty muzzle problem which is notable especially in the first sketch.
As far as the kitty muzzle thing goes, if I'm not mistaken, I think you're trying to tell me to define the chin? If you could explain it a bit, that would help, because otherwise, I'm not fully understanding...
Look at a cat's muzzle, do you see how it sticks out? Thats kinda how your faces look like. A human's face doesn't stick out like that.
Ah, that I can see. Okay, thanks